I've been a freelance journalist for local, national, and international publications, both big and small, print and online. Here's everything I've run lately.


Game Developers Dump 'Redshell' Tracking Program After Privacy Backlash

Across Reddit and Steam forums, a few people are getting up in arms about Redshell, a tracking program that game developers use to see how well their advertising is working. To customers, Redshell represents yet another uninvited invasion of digital privacy. And while people on gaming forums being upset isn't unusual—and Redshell itself seems to be mostly harmless—developers are dumping Redshell with unusual speed.

PlayStation Couldn't Have Picked a Better Developer for the New 'Tetris'

E3, the annual Electronic Entertainment Expo, starts on June 12, but the deluge of video game news that comes with it has already begun. Some of the most exciting news so far isn't some new, fancy first-person shooter, but an update to the timeless 80s arcade classic, Tetris. Sony released a psychedelic new trailer for the game, called Tetris Effect, this morning, and it's a more colorful, interesting vision of the 2D puzzle game than I had expected.
PC Gamer

Halo Online is pure nostalgia for shooter fans of a certain age

It's been a wild week for the scrappy band of pirates who cracked Halo Online, an aborted, Russia-only remix of Halo 3 for PC. After launching a new version late last week, Microsoft started throwing around legal threats and DMCA notices. The community, flush with thousands of new fans, took the only logical course of action: they began to freak the hell out. Now everyone is mad and Reddit and Discord are on fire, but wait—is Halo Online, the game everyone's suddenly shouting about, actually any good?
PC Gamer

Subnautica map coordinates and exploration tips

Subnautica's bizarre alien life and dramatic rock formations make it easy to spend a lot of time beneath the waves, but it's also easy to get completely, where-the-hell-is-my-Seamoth kind of lost. Maybe humans just aren't built to navigate as well underwater as we do on land, or maybe Planet 4546B needs to hire a better city planner. Whatever causes it, getting turned around under the sea is no fun. There's no such thing as an in-game Subnautica map, and even the really smart fish haven't figur
PC Gamer

Tartarus review

I don’t know anything about IP addresses, but that doesn’t seem to be slowing me down. I reconnect broken network connections in the glare of an ancient CRT monitor, typing heavily on a mechanical keyboard in deep space. I’m the only crewman free to move around the RMS Tartarus, a crippled corporate mining ship floundering in orbit over Neptune. I’m the ship’s cook. Even so, I’ve spent hours running from the bridge to the reactor room to the cargo bay, doing jobs I was never trained to do on computer systems more archaic than futuristic.
PC Gamer

The weirdest patch notes of 2017

The patch note is an underappreciated art form. Among the dry details of damage buffs and bug fixes are occasionally brilliant puns or revelatory details about the absurd complexity of videogames. Dwarf Fortress is the undisputed king of ("Cleaned up the bear situation"), but we've also written about some of the from Ark: Survival Evolved, Rust, and World of Warcraft. Absurdity is always with us, though, and the good gods know we've needed every laugh we could find in 2017.
PC Gamer

An ode to the sniper rifle

A rustle. A breath. A bang. Everything about a good video game sniper rifle is sexy, sleek, and dangerous, from the look of a long steel barrel to the echoing crack of gunfire heard for miles around. We love playing games with great sniper rifles not because of how they look or sound, though, but because of something much deeper and darker: we want to play god. The allure of the sniper rifle is the allure of the divine power to reach out—way, way out into the distance—and snuff out a life.
Load More Articles