The Mount and Blade empire began with a forum post
"I took some fencing lessons, but I’m not an athletic guy," says Armağan Yavuz, founder and CEO of TaleWorlds. "I was just more interested in the idea of fencing." A fascination with melee combat—how it feels, how it works, how it plays—drove the development of Mount and Blade, the game developed by Yavuz and his wife, İpek Yavuz, and released in 2008.